Educational Technology

STEM is a curriculum based on the idea of educating students in four specific disciplines; science, technology, engineering and mathematics in an interdisciplinary and applied approach

Rather than teach the four disciplines as separate and discrete subjects, We provide STEM sourses to integrate them into a cohesive learning paradigm based on real-world applications

STEAM takes STEM to the next level: it allows students to connect their learning in these critical areas together with arts practices, elements, design principles, and standards. STEAM removes limitations and replaces them with wonder, critique, inquiry, and innovation.

Learn STEM (Science, Technology, Engineering, or Mathematics) By programming

We provide website/App developing, Raspberry Pi, Arduino board, science, and engineeing projects

Science

  • Physics
  • Chemistry
  • Biology
  • Astronomy

Technology

  • Computer Science
  • Information Technology
  • Programming/Coding
  • 3D Modeling,CAD/CAM software

Engineering

  • Mechanical
  • Electrical and Electronic
  • Civil
  • Aerospace

Mathematics

  • Algebra
  • Calculus
  • Geometry
  • Arithmetics
  • Probability and Statistics

Nurturing

Great emphasis is to be placed on learning science through practical activities and students are encouraged to ask questions.

Computing

The use of computers and multimedia is encouraged in general learning as well as specific skills.

Career Planning

Promoting engineering to young people as a viable career, enhancing their career prospects.

Problem Solving

The focus of math is the use of numbers, which includes mental calculations, problem solving and pattern finding.